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Old Apr 09, 2009, 03:18 AM // 03:18   #61
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I am tryin to get that title for my warrior and am half way of gettin ldoa title and got me thinking about gwamm title. Does anyone know in what order you would need to do it in to max that title in like saying within 6 months?
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Old Apr 09, 2009, 04:39 AM // 04:39   #62
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Getting GWAMM is one of the best things in GW. Since getting gwamm a couple of days ago I no longer think about chasing titles during the day or at night. Honestly it has given me the freedom to do other things without creeping into my mind about what dungeon I have to do or what area needs to be vanquished. No other title gave me this much free time and a clear mind to enjoy it. Thank you GWAMM you have made GW into what it's supposed to be for me... A game, not an insidious parasite.
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Old Apr 09, 2009, 04:54 AM // 04:54   #63
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Originally Posted by rbcrawford10 View Post
you know theres only 2 of these ever right? and Legendary Champion>Legendary Hero. No doubt. Legendary Gladiator might even be harder to reach than legendary hero. IMO
OP's thesis: GTH > GWAMM because it involves more grind

My thesis: all HA matches these days are grind. (Try it and see.)

Legendary Champion (acquired legitimately) would involve playing some interesting matches, at least. Requires less dedication because it's less excruciatingly boring.

You could make a case that Gladiator is the ultimate in PvP grind. Win streaks in TA = dull.
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Old Apr 09, 2009, 08:40 AM // 08:40   #64
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The idea that I have to "work" for an achievement and often have to do an often extreme amount of repetitive actions somehow makes me sick.

Many other games adopted the "achievement/titles" idea, and in the end it is nothing else than what we once simply called GRIND - just in disguise.

People love to hunt for titles, even if they are beyond ridiculous. Just take the odd gameplay that is involved in getting Legendary Defender of Ascalon, it is time consuming death-levelling.


Guild Wars was once marketed as fee-free and grind free online gaming.

But the supposed "endgame" of title hunting is actually the worst grind I have experienced so far. Maybe except levelling in some hardcore Asia grinders.


I would wish for some more exciting ways to keep players playing Guild Wars. Bored players will move on to other games, as I did.

I was grinding titles till I really loathed (!) my once so beloved Guild Wars.

The idea that that value of a title is measured by the amount of "work"/"grind" invested in it shows me how sick this system is.
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Old Apr 09, 2009, 09:04 AM // 09:04   #65
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Originally Posted by Anon-e-mouse View Post
LDoA and Survivor on the same toon can't be done without breaking A-net's TOS. When it was first introduced, there were a couple of exploits including the Guild Hall glitch, that allowed some tomes into pre. A-net has said anyone found with items or skills that shouldn't be in pre will be asked to delete the items or move to post.

There was another bug that involved a quest reward and having a full inventory, both these have now been fixed and are no longer exploitable.
It can be done with 2 accounts, one death leveling and the other one killing the levelled foes. At least thats what my mate told me a while back, he was using this method.
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Old Apr 09, 2009, 10:07 AM // 10:07   #66
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In the end GWAMM takes 1600+ hours to get while LDoA takes 700-900 hours most of which is afk, they're both grind and neither requires "skill" and honestly how can you respect something that all you really have to do is follow a simple guide to accomplish.
GWAMM may not take large amounts of skill but it does take dedication and perseverence. These are still admirable traits in both this game and the greater outside world.
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Old Apr 09, 2009, 10:13 AM // 10:13   #67
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Originally Posted by Martin Alvito View Post
My thesis: all HA matches these days are grind. (Try it and see.)

Legendary Champion (acquired legitimately) would involve playing some interesting matches, at least. Requires less dedication because it's less excruciatingly boring.

You could make a case that Gladiator is the ultimate in PvP grind. Win streaks in TA = dull.
When was HA not a grind?? If you play just for the fame, its a huge grind, especially ever since they changed it into this repetitive mindnumbingly boring thing it currently is.

I've always found TA a lot better than that. Dont know how stuff are now, I cba to zone to the PvP island at all, but it used to be the better of the PVP options before

Quote:
Originally Posted by Nanood View Post
Getting GWAMM is one of the best things in GW. Since getting gwamm a couple of days ago I no longer think about chasing titles during the day or at night. Honestly it has given me the freedom to do other things without creeping into my mind about what dungeon I have to do or what area needs to be vanquished. No other title gave me this much free time and a clear mind to enjoy it. Thank you GWAMM you have made GW into what it's supposed to be for me... A game, not an insidious parasite.
oO. Sarcasm? . I feel pretty good with no maxed titles whatsoever
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Old Apr 09, 2009, 12:50 PM // 12:50   #68
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The greater title for PvE is GWAMM

Grandmaster Treasure Hunter is just cash to buy keys and do runs all the time.
Legendary Defender of Ascalon is kinda insane, a stupid thing to do and "worth" less than GWAMM
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Old Apr 09, 2009, 12:56 PM // 12:56   #69
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When was HA not a grind??
Waaaaay back in the day. I quit serious HA play in mid '06, sat on r8 for three years and picked up fame in bits and pieces with old friends after that to finish the tiger.

Once the meta became blood spike and IWAY, it was grind until Factions hit. There was some diversity in builds and play for a while, but Nightfall and 6v6 killed it dead. Restoring 8v8 was somewhat helpful, but the additional win methods in Halls turned out to be a terrible idea because they limit build flexibility tremendously.
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Old Apr 09, 2009, 01:00 PM // 13:00   #70
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Lol, Grandmaster Treasure Hunter is just a title that don't worth the work.
Run chests over and over it's kinda a boring and stupid thing.

If you say "Grandmaster Treasure Hunter worth more" it's kinda strange... maybe a bit jealous.

I got GWAMM and Grandmaster Treasure Hunter, and I prefer display GWAMM, no doubts.
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Old Apr 09, 2009, 02:24 PM // 14:24   #71
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Originally Posted by Dronte View Post
It can be done with 2 accounts, one death leveling and the other one killing the levelled foes. At least thats what my mate told me a while back, he was using this method.
WRONG

the one doing the DL'ing WILL NOT rez, until either rez'd by the other player, or until the other player dies. And as the ONLY rez in pre is the rez sig, you have a MAXIMUM 5 rez's before you can no longer rez again (assuming you can solo the bosses without dying just to recharge the sig.

Trust me 5 rez's is not enough to get *1* charr from lvl 8 to 9.
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Old Apr 09, 2009, 02:34 PM // 14:34   #72
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disagree. I maxed that title and required me about 2-3 months of gameplay. There's lot of titles like LDoA, Kurzick, Luxon that are slower than treasure to max
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Old Apr 12, 2009, 12:56 AM // 00:56   #73
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Originally Posted by saloking View Post
the best of the best would be to get LDoA and the survivor title, there is no more 1337 title combo than that now is there? :P
GWAMM here
without Survivor
without Defender
without Drunkard

Savior of Luxons + Savior Kurzick
FTW

Best Easter present i ever got.
Currently working on wisdom and treasure to make gwamm#2 a little cheaper by scrapping Party and Sweet.
But i cant see going for Treasure Hunter 1st because it will cost alot more.
You need a good start on Lucky Title and Treasure Hunter to efficiently farm this title.

Last edited by Wrath of m0o; Apr 12, 2009 at 01:26 AM // 01:26..
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Old Apr 12, 2009, 07:37 AM // 07:37   #74
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I think the GWAMM idea was not a bad idea as such but in the end they way it has been implemented in the game leaves a thing or two to be desired.

If you look at the type of titles, they can be classed in 3 different categories: PvE, PvP and money sink titles (drunkard, party animal etc). Some could be considered cross over titles like the Kurzick/Luxon titles which could count for PvE and PvP and treasure hunter could be seen as a PvE/money sink cross over.

To me it is unfortunate that these 3 categories themselves do not have a title track of themselves.
In the end, I would think that most people are not fans of all 3 categories and a lot of people get titles they don't really care about, other than the extra point on this title track.

Personally I am at 17 titles maxed and 6 in the pipeline with my main character and they all fall under at least the PvE category. I am not interested in maxing out PvP or the money sink titles so I will never reach max tier. And well, I wish there was a way I could show, that I completed a lot or all of the PvE titles. I can imagine someone being interested in being a PvP god, but can't because the GWAMM title track doesn't specify any of that. Or someone wanting to show off their "If I were a rich man" title because they opened every high end chest known to man and being drunk most of their in-game lives.

To the OP...it does take a lot of dedication, or grind mentality to get the treasure hunter title maxed, but it doesn't require any skill to buy a key and open a chest, so by that measure, it is impressive that you opened that many chests but it doesn't mean anything more than that to me.
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Old Apr 12, 2009, 09:24 AM // 09:24   #75
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Legendary No Lifer


wasted 10,000 hours on guild wars


Should be a new title and OP might get it

get laid man! stop playing those games
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